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Two details set this Czech studio apart. Its games all run on a single infrastructure, so you move from one to another without reloading. And they count ways to win rather than paylines — MultiDice 81 carries 81 of them.
Founded in 2005 in Prague, e-Gaming now distributes across more than thirty countries. Here is what that technical choice changes in play, what the studio offers here, and how to recognise its machines.
The company was founded in 2005 in the Czech Republic, on a market where it first made its name with video machines installed in venues.
That spell in physical gaming explains part of its approach: plain interfaces, short rules, nothing that calls for a learning curve. Two decades on, its machines turn up across some thirty markets, in venues as much as online.
The Czech Republic is no accident either. The country built a regulated gaming industry early, with technical requirements that pushed local publishers to take certification seriously. A studio raised in that setting arrives prepared on a market like the Belgian one.
Its portfolio covers three registers: dice machines, classic old-style automatons, and products built on its server architecture.
Three of the studio's titles sit in the catalogue, converted to the Belgian format.
They sit among all the site's casino games. MultiDice 81 is the most emblematic: a stripped-down machine, no superfluous dressing, staking everything on its combinations. Treasure Cubes plays the chest-to-open card, with bonus features triggering mid-round. And Hunter's Dice sets up a hunting mood, with extra rounds that stretch the sequences out.
As with any foreign publisher, these versions were reworked before arriving here: symbols swapped for dice, paytable recalculated, certification redone with an approved body.
The themes stay those of the international catalogue. The studio ranges widely — classic fruit, treasure hunts, Norse mythology, space exploration, fairy tales — without shutting itself into one favoured world. The mark of a publisher producing for thirty markets rather than one particular audience.
This is the studio's technical particularity, and the one least often explained.
Rather than running each machine independently, the publisher has them working on a shared infrastructure named Multi-Lotto. One server, several titles live at once.
The effect is concrete for the player: you move between games without a full reload, and the behaviour stays identical from one device to the next. Where some catalogues feel like a scattered collection, this one is crossed in a single run.
It is also what lets the studio offer interfaces where several machines share the screen, a habit inherited from venues where one cabinet gave access to several titles.
One nuance is worth setting down: this architecture concerns how the games are served, not their mathematics. Each title keeps its own return rate, certified separately. The shared server creates no link whatsoever between the results of two machines.
Another mark of the studio leaps out when you look at its sheets: it does not count paylines, it counts ways to win.
The difference is not cosmetic. On a payline machine, a combination pays only if it follows a set path. With a ways-to-win system, all that counts is the presence of symbols across successive columns, whatever their height.
MultiDice 81 carries 81 of them, other titles in the global catalogue drop to 27. The higher the number, the more frequent the wins become — but mechanically smaller, since the return rate stays the same.
Useful to know before choosing: a title with 81 ways does not pay better than one with 27, it pays differently.
In practice, a machine with many combinations suits anyone wanting long, steady sessions with a budget that erodes slowly. A machine with fewer combinations demands more patience but concentrates more on each win. Neither favours the player: they distribute the same percentage differently.
A clarification that heads off a common confusion: the pots available here do not come from the studio, they belong to the platform.
The three Casino King jackpots run across the whole catalogue, e-Gaming games included. The King Drop rewards the highest amount, the Cash Drop triggers on stake intervals, and the Timer Drop lands before a countdown runs out.
Put another way: a round on MultiDice 81 puts you in the same race as a round on any other machine on the site. Your choice of game has no bearing on your jackpot odds.
Three requirements apply before a title can be offered.
An independent body must validate the random generator, and repeat that check at regular intervals. The percentage displayed must reflect the setting actually in force. And nobody under 21 gets through: identity is verified ahead of the opening stake.
Casino King, a Belgian online casino holding approval B+19763, applies that framework across its entire catalogue — without exception.
Play credit is all it takes to start any of the three, and no account is needed to do so.
The detour is worth it here for a precise reason: the difference between a machine with 81 ways and one with fewer combinations does not read off a spec sheet, it is felt. Thirty rounds or so are enough to work out which of the two rhythms suits you.
Take the chance to watch the switch from one title to another as well, since that is exactly what the studio's architecture makes easy. Moving between two machines mid-session changes the overall impression, and that flexibility tests better than it describes.
Only then comes the question of the stake. When a win finally lands, it leaves the account with no commission taken.